#Infamous first light all powers upgrade#
There’s also a secondary area, the Curdun Cay detention facility, which is part of the story, but also an auxiliary “challenge mode” where players can unleash Fetch on increasing waves of enemies for more skill points to upgrade powers, or to compete in leaderboards. Neon was fun in Second Son, but it’s really, really fun when under the more robust command of Fetch. She has an enormous range of abilities, from traversal to some devastating aerial and/or area attacks, and even homing missiles of a sort, and with the morality system entirely removed from the game, Seattle is Fetch’s playground for mass destruction. Whereas neon was confined in Second Son largely to being a precision ability for sniping, with a dash of super speed thrown in to traverse the city quickly, First Light reveals that Fetch was essentially holding out on players. For people that loved the neon powers in Second Son-and many did-this is a big selling point, as Fetch’s repertoire of neon abilities is surprisingly versatile. With the focus entirely on Fetch and her neon powers, Sucker Punch locks us into one power-set and then proceeds to ramp up and vary it in ways that Delsin never could.
Of course, this is DLC, not a brand new game, so allowances need to be made.Īs for the game itself, in some ways, this is a return to the first two Infamous games.
This is especially true for sound effects (understandable) and soundtrack. For audio, much of it has been recycled from Second Son.
#Infamous first light all powers Ps4#
Months later, this is still one of the highlights of the PS4 graphics, showing off what the console can do when the focus is given to its potential. The photo mode that was patched in later also appears here for aspiring bullshot artists. The same gorgeous lighting, graphics and unlocked frame rate are all here. In technical terms, this is identical to Second Son. For people that have played the game already-or those that simply don’t care about chronology-this adds some much needed depth and characterization to one of the more interesting characters in the Infamous world. This DLC explains all of Fetch’s motivations by the time Delsin encounters her, so for people the prefer to have the story unfold in its original order, it’s best to avoid this DLC. This is her story, through and through, and while it’s not as well written as some of the better stories in games today, some a strong performance by Laura Bailey-as Fetch-manages to sell what are otherwise weak scenes. Abigail “Fetch” Walker was the second Conduit (aka person with super powers) Delsin Rowe encountered during his Seattle adventure, and though her background was outlined in Second Son, Sucker Punch saw fit to dedicate First Light entirely to her.